We recently completed a project to transform a client's Content Management System (CMS) from the Sitecore platform to Umbraco. My part was to figure out how to migrate the content using a systematic, repeatable methodology. That's what we're going to cover off here to help you do the same. The constraint? We did not have access to any of the customised source code, only the d ...
Making transition from GameSparks to another platform easier - welcome to the "shims" for Nakama and brainCloud
Announcing Version 2 of the Dynamics Connector
Today we're proud to announce the general availability of the Dynamics Connector V2. We've been working hard for the past 6 months to make our Dynamics 365 connector technology faster, more efficient, add even more flexibility, simpler to extend, and quicker to integrate. Of course it still covers everything from version 1. You still get a brilliant CMS (but now Umbraco 8 in ...
PowerBI - Simple tips to transform your data for powerful information analysis
In my experience using Power BI, but I have come across some pitfalls with ingestion of data from relational databases. The primary issue is around trying to set up the relationships between the different tables to create a star schema to report upon. In this article, I hope to show some tricks I have learned as convention when creating / generating the source data to be ingest ...
Playfab and Gamesparks with Unity
One of the easiest ways to create a game server is to use server-in-a-box / off-the-shelf technologies like AWS’s GameSparks or Microsoft’s PlayFab.
It’s often assumed that plugging these tools into Unity is difficult; i’m going to show you that it isn’t!
“Off-The-Shelf” Game Servers Overview
Both Playfab and Gamesparks are excellent and equally as easy to integrate into Unity. But there are a few key differences in there implementations and ability that gives producers & developers pause to think about which one they should implement.
Because the two services are similar in what they do, the main differences between the two are the features, and how simple they are to set up and use.
The limitations of each platform can vary, and Playfab makes it very easy to see just what you can do with each payment tier (including free), and what capability you get for your money.
Scaling in Games - creating and removing demand for multiplayer servers cost efficiently
Summary Games present some unique challenges and one of these is efficient scaling for multiplayer games (or indeed any games with a server based element). Let's take a look at why game scaling is hard, and what makes it different to scaling business apps. Multiplayer Games To allow multiple gamers to play a game and have a consistent version of the universe requires a sing ...
Why Integrations are still hard in 2019
We were promised personalised medicines, jet packs and flying cars by now.. why is integration still difficult?
In short, it's connecting two systems or data sets together. This could be as mundane as ensuring that an app has access to your employee lists all the way to merging companies and ensuring that information is shared effectively across all of their systems.
For app/websites/platforms we're typically connecting data to the platform via APIs or data access and/or connecting multiple systems so the approach is seamless.
For data / BI / Big Data projects are largely about ensuring that the right data, at the right granularity and the right time period are viewable and usable.
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