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Our CEO is speaking at the UKIE Making Games for Esports event

We believe that sharing information is the right thing to do and we want to encourage game studios worldwide to get the best possible audience they can.

UKIE (the UK Interactive Entertainment body that represents games and esports organisations in the UK) has asked us to present at their Making Games for Esports event.

Tickets are free and there's some great speakers alongside us like Mark Reed from Heaven Media and Catherine Bygrave from Gfinity.

Click here to find out more and get a ticket.

**UPDATE**

Stuart's presentation is available here - Making Games for Esports (aka Making your Games BETTER for Esports - Tournament and Techie Perspective)

You also watch the Code Wizards portion of the event at YouTube of Code Wizards UKIE talk on Making Games for Esports 

About the author

Stuart Muckley

Stuart Muckley

I’ve been a programmer and IT enthusiast for 30 years (since the zx spectrum) and concentrated on AI (neural nets & genetic algorithms) at University. My principle skills are concentrated on Enterprise and Solution Architecture and managing effective developer teams.

I enjoy the mix between technical and business aspects; how technology enables and how that (hopefully) improves profit/EBITDA & reduces cost-per-transaction, the impact upon staff and how to remediate go-live and handover, and risk identification and mitigation. My guiding principle is “Occams Razor” that simplicity is almost always the best option by reducing complexity, time to build, organisational stress and longer term costs.

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